Heirless

Heirless

On your way to power, compromising is the only path forward. Make deals with your opponents to gather what is needed to build, defend the realm, but ultimately take the crown for yourself.

3 - 6 players

200 - 300 mins

Minimum age not specified

Semi-Cooperative Game
Confrontative Game
Area Majority / Influence
Turn Order: Pass Order
Worker Placement, Different Worker Types
Trading
Negotiation
Closed Drafting
Income
Card Play Conflict Resolution
Fighting
Tableau Building
Segmentation F̴a̷u̴̐lt

Designer: Segmentation F̴a̷u̴̐lt

Idea
Designing
Playtesting
Looking for Publisher
Publisher Agreement

Unique selling points:

Forces players to make quid-pro-quo with opponents and provides the tools to ensure these can be complex and interesting.

Features a continuous non-player threat, which requires multiple players sacrificing their resources to counter, despite the game not being cooperative. Failure to contain the threat results in all players losing.

Components:

Estimated costs: Not specified

Component list:
Not specified

Created at: April 11, 2025

Short pitch video: Not specified

Complexity: Heavy

Language dependency: Heavy Language Dependency

Inspired by:
Terraforming Mars, Kemet, Rising Sun, and Twilight Imperium IV.
Long description:
You and your co-conspirators successfully put an end to the Ruler’s family. It may have plunged the realm into chaos and banditry, but power is now within your grasp. Well… almost. You will unfortunately still need your former accomplices’ help. Reaching the throne takes efforts. They might all want to get their greasy paws on the crown, but you obviously deserve it more. Now if only the people could see the light and recognize you as the one true successor to this heirless kingdom…
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