Carnival Crusoe
Carnaval Crusoe is a medium-light board game for 2 to 4 players that combines hand management, deck-building, modular movement, and set collection. Players take on the roles of castaways preparing for an improvised island carnival by gathering feathers, collecting trinkets, and assembling garlands. Through card-driven actions, they explore the island, observe and approach birds using a simple stealth mechanism, and strategically build and refine their decks to improve efficiency. The game offers variable setup based on player count, low downtime, and a mix of tactical decisions and light randomness suitable for both families and hobby gamers.
2 - 4 players
30 - 45 mins
8 years or older
Designer: Eloi Pujadas
Carnival Crusoe
Carnaval Crusoe is a medium-light board game for 2 to 4 players that combines hand management, deck-building, modular movement, and set collection. Players take on the roles of castaways preparing for an improvised island carnival by gathering feathers, collecting trinkets, and assembling garlands. Through card-driven actions, they explore the island, observe and approach birds using a simple stealth mechanism, and strategically build and refine their decks to improve efficiency. The game offers variable setup based on player count, low downtime, and a mix of tactical decisions and light randomness suitable for both families and hobby gamers.
2 - 4 players
30 - 45 mins
8 years or older
Designer: Eloi Pujadas
Unique selling points:
Stealth Push-Your-Luck Mechanic: A simple yet tense system where players attempt to collect feathers by revealing stealth cards and avoiding noise — creating suspense and variability without disrupting flow.
Streamlined Deck-Building with Tactical Movement: Players gradually build their decks with multi-use cards that influence both movement and actions, offering meaningful decisions through a blend of resource planning and spatial navigation.
Low Downtime for a Deck-Building Game: Turns are fast and focused, with minimal waiting between actions — maintaining engagement even at higher player counts while preserving strategic depth.
Components:
Estimated costs: Not specified
Created at: May 2, 2025
Short pitch video: Not specified
Playable digital version: Not specified
Complexity: Medium-Light
Language dependency: Language Independent