Norse Horizons
Nominee

Norse Horizons

Raid, bluff, and outmaneuver rivals in a Viking conquest where your enemy's coin becomes your strength. https://www.waxystonegames.com/norse-horizons/

2 - 5 players

40 - 100 mins

10 years or older

Area Majority / Influence
Hand Management
Exploration
Betting and Bluffing
Auction / Bidding
End Game Bonuses
Variable Set-up
Track Movement
Territory Building
Julian Steinwachs

Designer: Julian Steinwachs

Idea
Designing
Playtesting
Looking for Publisher
Publisher Agreement

Unique selling points:

𝗜𝗺𝗺𝗲𝗿𝘀𝗶𝘃𝗲 & 𝗔𝗰𝗰𝗲𝘀𝘀𝗶𝗯𝗹𝗲: Experience a rich Viking theme with intuitive mechanics like 'Unrest'. Simple, cyclical turns make strategic gameplay easy to grasp for all players.

𝗧𝗲𝗻𝘀𝗲 𝗕𝗹𝘂𝗳𝗳𝗶𝗻𝗴 𝗖𝗼𝗺𝗯𝗮𝘁: Engage in exciting 'Clashes' using secret coin bids and tactical cards for thrilling, psychological battles unlike simple dice rolls.

𝗘𝗻𝗴𝗮𝗴𝗶𝗻𝗴 𝗦𝘁𝗿𝗮𝘁𝗲𝗴𝗶𝗰 𝗣𝗮𝘁𝗵𝘀: Discover multiple ways to achieve glory each game, offering accessible depth and replayability through conquest, trade, or settlement building.

Components:

Estimated costs: Not specified

Component list:
161 wooden pieces 188 cardboard tokens 172 cards (mini euro) 5 player boards 1 game board

Created at: March 31, 2025

Complexity: Medium-Light

Language dependency: Minimal Language Dependency

Inspired by:
Blood Rage, Dune Imperium, Barbarian Kingdoms
Long description:
𝑇ℎ𝑒 𝐽𝑎𝑟𝑙 𝑠𝑒𝑛𝑑𝑠 𝑦𝑜𝑢 𝑤𝑒𝑠𝑡 𝑡𝑜 𝐸𝑛𝑔𝑙𝑎𝑛𝑑, 𝑠𝑒𝑒𝑘𝑖𝑛𝑔 𝑛𝑒𝑤 𝑙𝑎𝑛𝑑 𝑓𝑜𝑟 𝑦𝑜𝑢𝑟 𝑠𝑡𝑎𝑟𝑣𝑖𝑛𝑔 𝑐𝑙𝑎𝑛. 𝑊𝑖𝑙𝑙 𝑦𝑜𝑢 𝑒𝑎𝑟𝑛 𝑡ℎ𝑒 𝑚𝑜𝑠𝑡 𝑔𝑙𝑜𝑟𝑦 𝑖𝑛 ℎ𝑖𝑠 𝑛𝑎𝑚𝑒? Players hire Vikings to claim and loot regions on the game board in an intuitive, easy to learn game loop. Looting, however, generates 'unrest' in regions, making them more vulnerable to be contested by other players. A key feature is also the bluffing driven combat mechanism: players secretly bid coins and combat cards which then change hands opening up strategic possibilites. Collected loot (like wheat, trade goods, or wine) can be used for settlements, income, or direct glory leaving many ways towards victory.
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